Digital Human Modeling. Applications in Health, Safety, Ergonomics, and Risk Management: Ergonomics and Design

Digital Human Modeling. Applications in Health, Safety, Ergonomics, and Risk Management: Ergonomics and Design

8th International Conference, DHM 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part I

Duffy, Vincent G.

Springer International Publishing AG

05/2017

493

Mole

Inglês

9783319584621

15 a 20 dias

7723

Descrição não disponível.
Anthropometry, Ergonomics, Design and Comfort.- Developing a Rapid Assessment Method to Estimate Berg Balance Scale Score of Elderly People.- A Research on Effect of Pillow Height on Pressure and Comfort of Human Body's Prone Position.- Research on Pressure Comfort of Sofa Based on Body Pressure Distribution and Subjective Experience.- Anthropometric Measurement of the Head of Chinese Children.- Review on 3D scanners for head and face modeling. -Comparison of rarefication techniques for foot simulation using subject specific three-dimensional anthropometry data.- Construction of Deformable Trunk Atlas of Chinese Human Based on Multiple PET/CT Images: Preliminary Results. -Introduction of the Anthropometry in the Early Design of a Nuclear Main Control Room. - Human Body and Motion Modelling. - Muscle Fatigue Analysis using OpenSim. -Motion analysis of the tea whisk concerning the way of tea.- Visibility analysis on the swing motion of the glof player based on Kinect. - Analysis and modeling of Fatigue during Weight-bearing Walking. -The Motion Analysis of Transferring from Bed to Wheelchair Conducted in the Nursing Field with Focusing on the Body Pressure Distribution.- Patella Shape Extraction from 3-D Point Cloud Data for Personalized Knee Brace. -Evaluation of Japanese bowing of non-experts by experts.- Appropriateness and impression evaluation of Japanese seated bow.- A Study of Bed-leaving Prediction by Using a Pressure-sensitive Sensor.- Classification of Artery and Vein in Retinal Fundus Images Based on the Context-Dependent Features. -A Universal 3D Gait Planning Based on Comprehensive Motion Constraints.- Development of an Enhanced Musculoskeletal Model for Simulating Lumbar Spine Loading During Manual Lifting Tasks. - Smart Human-Centered Service System Design. -Usability Evaluation Plan for Online Annotation and Student Clustering System - A Tunisian University Case. - Research on multi human-computer interface design of household electrical appliances.- Research on Image Design of Historical and Cultural Blocks from the Perspective of User Experience.- Comparative Analysis of Wheelchair Transfer Movements between Nurse and Care Worker.- Capacity Allocation in a Service System: Parametric and Data-Driven Approaches.- User Groups and Different Levels of Control in Recommender Systems.- A Study on the Odor in "Omotenashi", Japanese Hospitality. -Delivering Personalized Information to Individuals in Super Smart Society.- Study of the effect of the Japanese tea ceremony will give the peace of mind of guests.- An Overview of Open Source Software Systems for Smart Development of Virtual Environments.- Bowing style in Japanese famous TV program.- Combinatorial Auction based Mechanism Design for Course Offering Determination.- Design and Evaluation of a Human-like Puppet as an Input Device for Ergonomic Simulation. - Object-Oriented User Interface Customization: Reduce Complexity and Improve Usability and Adaptation.- Human-Robot Interaction. -A Study of Utilizing Communication Robots for Teaching Preschoolers a Good Manner.- Quantification of Elegant Motion for Receptionist Android Robot.- Design of a Robotic Workmate. -The effects of the robot patient's patient-likeness on nursing students.- A tactile expression mechanism using pneumatic actuator array for notification from wearable robots. -Haptic interaction design for physical contact between a wearable robot and the user.
human computer interaction;HCI;user interfaces;user experience;ubiquitous computing;machine learning systems;computer networks;mobile computing;image processing;software engineering;signal processing;telecommunication networks;haptic interfaces;human robot interaction;robotics;artificial intelligence;image analysis;sensors;education;3d computer graphics